LocalVariableScanner

Constructors

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constructor(trees: Trees)

Functions

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open fun reduce(p0: Void, p1: Void): Void
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open override fun scan(p0: Tree, p1: MutableMap<Int, String>): Void
open fun scan(p0: TreePath, p1: MutableMap<Int, String>): Void
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open override fun visitAnnotation(p0: AnnotationTree, p1: MutableMap<Int, String>): Void
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open override fun visitArrayAccess(p0: ArrayAccessTree, p1: MutableMap<Int, String>): Void
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open override fun visitArrayType(p0: ArrayTypeTree, p1: MutableMap<Int, String>): Void
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open override fun visitAssert(p0: AssertTree, p1: MutableMap<Int, String>): Void
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open override fun visitAssignment(p0: AssignmentTree, p1: MutableMap<Int, String>): Void
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open override fun visitBinary(p0: BinaryTree, p1: MutableMap<Int, String>): Void
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open override fun visitBlock(p0: BlockTree, p1: MutableMap<Int, String>): Void
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open override fun visitBreak(p0: BreakTree, p1: MutableMap<Int, String>): Void
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open override fun visitCase(p0: CaseTree, p1: MutableMap<Int, String>): Void
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open override fun visitCatch(p0: CatchTree, p1: MutableMap<Int, String>): Void
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open override fun visitClass(p0: ClassTree, p1: MutableMap<Int, String>): Void
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open override fun visitContinue(p0: ContinueTree, p1: MutableMap<Int, String>): Void
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open override fun visitDoWhileLoop(p0: DoWhileLoopTree, p1: MutableMap<Int, String>): Void
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open override fun visitErroneous(p0: ErroneousTree, p1: MutableMap<Int, String>): Void
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open override fun visitExports(p0: ExportsTree, p1: MutableMap<Int, String>): Void
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open override fun visitForLoop(p0: ForLoopTree, p1: MutableMap<Int, String>): Void
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open override fun visitIdentifier(p0: IdentifierTree, p1: MutableMap<Int, String>): Void
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open override fun visitIf(p0: IfTree, p1: MutableMap<Int, String>): Void
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open override fun visitImport(p0: ImportTree, p1: MutableMap<Int, String>): Void
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open override fun visitInstanceOf(p0: InstanceOfTree, p1: MutableMap<Int, String>): Void
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open override fun visitLiteral(p0: LiteralTree, p1: MutableMap<Int, String>): Void
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open override fun visitMethod(p0: MethodTree, p1: MutableMap<Int, String>): Void
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open override fun visitModifiers(p0: ModifiersTree, p1: MutableMap<Int, String>): Void
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open override fun visitModule(p0: ModuleTree, p1: MutableMap<Int, String>): Void
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open override fun visitNewArray(p0: NewArrayTree, p1: MutableMap<Int, String>): Void
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open override fun visitNewClass(p0: NewClassTree, p1: MutableMap<Int, String>): Void
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open override fun visitOpens(p0: OpensTree, p1: MutableMap<Int, String>): Void
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open override fun visitOther(p0: Tree, p1: MutableMap<Int, String>): Void
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open override fun visitPackage(p0: PackageTree, p1: MutableMap<Int, String>): Void
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open override fun visitProvides(p0: ProvidesTree, p1: MutableMap<Int, String>): Void
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open override fun visitRequires(p0: RequiresTree, p1: MutableMap<Int, String>): Void
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open override fun visitReturn(p0: ReturnTree, p1: MutableMap<Int, String>): Void
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open override fun visitSwitch(p0: SwitchTree, p1: MutableMap<Int, String>): Void
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open override fun visitThrow(p0: ThrowTree, p1: MutableMap<Int, String>): Void
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open override fun visitTry(p0: TryTree, p1: MutableMap<Int, String>): Void
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open override fun visitTypeCast(p0: TypeCastTree, p1: MutableMap<Int, String>): Void
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open override fun visitUnary(p0: UnaryTree, p1: MutableMap<Int, String>): Void
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open override fun visitUnionType(p0: UnionTypeTree, p1: MutableMap<Int, String>): Void
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open override fun visitUses(p0: UsesTree, p1: MutableMap<Int, String>): Void
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open override fun visitVariable(node: VariableTree, p: MutableMap<Int, String>): Void?
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open override fun visitWhileLoop(p0: WhileLoopTree, p1: MutableMap<Int, String>): Void
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open override fun visitWildcard(p0: WildcardTree, p1: MutableMap<Int, String>): Void