GameService

@Singleton
class GameService : AbstractScheduledService

Constructors

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constructor()

Functions

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override fun addListener(listener: Service.Listener, executor: Executor)
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override fun awaitRunning()
override fun awaitRunning(timeout: Duration)
override fun awaitRunning(timeout: Long, unit: TimeUnit)
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override fun awaitTerminated()
override fun awaitTerminated(timeout: Duration)
override fun awaitTerminated(timeout: Long, unit: TimeUnit)
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override fun failureCause(): Throwable
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override fun isRunning(): Boolean
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@CanIgnoreReturnValue
override fun startAsync(): Service
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override fun state(): Service.State
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@CanIgnoreReturnValue
override fun stopAsync(): Service
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open override fun toString(): String